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3.能够通过对故事的理解与感知,创编出故事的前传与后续,并进行表演。
四、重点难点
1.学生能够正确认读故事中出现的新词汇:surprise、there’s.
2.在巩固本单元的重点句型的基础上,复习之前单元学过的相关句型: Do you like ____? 与I’d like some______.
五、板书设计
六、教学过程
教学步骤
教师活动
学生活动
设计意图
Step 1
Warm-up
1. Greeting
T: Good afternoon, boys and girls. How are you today?
It’s time for English class. Let’s have fun together. OK?
2. Review the numbers.
T: Let’s play a game. Can you do this?
Great! I have some gifts for you. Come and pick one.
T: Here is another game. Let’s count the sheep.
T:That’s right. Three sheep are eating the grass. Who’s coming?
T:Yes, a wolf is coming. How many sheep now? Why?
1. Ss: I’m fine. Thank you. OK!
2.S1: One and eight, it’s nine.
S2: Five and two makes seven.
S3: Three and seven, that’s ten.
Ss: One, two, three.
Ss: Wolf!
S1: No sheep. Because wolf eats sheep.
S2: Zero sheep. Because they run away.
本环节利用了白板的拖动功能,在第一个游戏中,学生在解决数学问题的同时完了对数字的回忆与复习。在第二个游戏中,同样也是复习数字,同时也完成了对羊群数量的发散性思考,起到思维训练和开拓的目的,而不仅仅是机械开展针对的数字复习。